Wednesday, 21 August 2013

3rd Game Design Analysis

Wonder Boy



Interactivity:
In this game, the player only can do jumping, running, and throwing axes. To control the main character, the user must use arrow key to move backward or forward, x key to jump, and z key to throw the axes. The player also can throw the axes while jumping.

Concept and Setting:
The concept of this game is the player controls Tom-Tom as main character to save his girlfriend, Tanya. Along the game, the main character should collect fruits or axes to avoid and kill the enemies. This game can only be played by single player.

Goals:
The main goal of this game is to guide Tom-Tom to save his girlfriend who has captured by a monster

Challenge:
The player must guide Tom-Tom through seven areas with four round each. On the way, Tom-Tom should collect fruits, power-ups item, axes, skateboard and so on. Power-ups item and skateboard can be obtained by breaking open eggs. Each item has special ability. For example, skateboard is used to accelerate his movement, axes is used to kill the enemy. Those item will be used by Tom-Tom to avoid and kill the enemies.

Story:
Tom-Tom is going to save his girlfriend who has captured by the evil boss, Daracon.








Monday, 22 July 2013

2nd Game Design Analysis

Pac-Man



Interactivity:
We use the arrow key to move Pac-Man.

Concept and Setting:
The concept of this game is the player controls Pac-Man through maze, avoiding from enemies and eating pac-dots (pellets). This game can be played by single player or multiplayer.

Goals:
The main goal of this game is to eat all pac-dots (pellets) to get the highest score.

Challenge:
There are four enemies roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost. When all lives have been lost, the game ends.

Story:
Pac-Man is an arcade game which is developed by Namco and designed by Toru Iwatani. 






Wednesday, 10 July 2013

1st Game Design Analysis

Centipede 


Interactivity:
We use the arrow key to move and space button to attack the enemy.

Concept and Setting:
The concept of this game is the player defends against swarm insect. The setting of this game is it is designed for single player.

Goals:
The main goal of this game is to completing all the levels by eliminating the centipedes

Challenge:
Shooting any section of the centipede creates a mushroom. If the player shoot one of the middle segments, it will splits the centipede into two pieces at that point. Each piece will move independently. There is also spider that move across the player area in a zig-zag pattern.

Story:
Centipede is a vertically oriented shoot 'em up arcade game produced by Atari, Inc. in 1981. The story of this game is about the player defends against swarms of insects.