Monday, 22 July 2013

2nd Game Design Analysis

Pac-Man



Interactivity:
We use the arrow key to move Pac-Man.

Concept and Setting:
The concept of this game is the player controls Pac-Man through maze, avoiding from enemies and eating pac-dots (pellets). This game can be played by single player or multiplayer.

Goals:
The main goal of this game is to eat all pac-dots (pellets) to get the highest score.

Challenge:
There are four enemies roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost. When all lives have been lost, the game ends.

Story:
Pac-Man is an arcade game which is developed by Namco and designed by Toru Iwatani. 






Wednesday, 10 July 2013

1st Game Design Analysis

Centipede 


Interactivity:
We use the arrow key to move and space button to attack the enemy.

Concept and Setting:
The concept of this game is the player defends against swarm insect. The setting of this game is it is designed for single player.

Goals:
The main goal of this game is to completing all the levels by eliminating the centipedes

Challenge:
Shooting any section of the centipede creates a mushroom. If the player shoot one of the middle segments, it will splits the centipede into two pieces at that point. Each piece will move independently. There is also spider that move across the player area in a zig-zag pattern.

Story:
Centipede is a vertically oriented shoot 'em up arcade game produced by Atari, Inc. in 1981. The story of this game is about the player defends against swarms of insects.